Avoiding burnout, getting real about research, designing AI prompts and the evolution of monolithic systems.
Is the Scrum Master party over, the difference between good and bad product coaches, rethinking personas and React's pivot to concurrency.
Agile maturity assessments, UX maturity and all the ways you have to learn that you're doing it wrong.
Practice product management in a feature factory, don't put crap in your design system, what is RAG all about and pushing back against burnout.
UX mentorship programs, getting beyong "its fine", TDD with serverless and AI product management.
Bad strategy, bad OKRs, bad A/B testing and bad process metrics
Half baked adoption of OKRs, planning research with Gen AI, the rise of design engineering and infrastructure from code.
Fighting bureaucracy, design engineering and the problems with open source
The right context for AI, the design leadership challenges and observability best practices.
Marty Cagan's new book, how linear do MVPs and measuring developer productivity (again)
Scare away new hires, dominate new markets, ensuring research has impact and AI programmers.
The role of managers, ditching epics, avoiding dark patterns, improving efficiency and more.